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  • Parkour Add Regeneration and remove Hunger (Perminately)

    Discussion in 'Suggestions' started by Grayman, Jul 8, 2020.

    1. Grayman
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      Grayman Experienced Member

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      One of the most annoying parts about parkour (besides continuously failing easy jumps) is hunger, this can be easily fixed by removing it, also, another VERY annoying thing, fall damage. This cannot be removed do to it being needed so that you die after falling off the level. But on courses such as 15 and 19, you will continuously loose health and it's very annoying. I've taken a video to help you see what I'm trying to say.

      This could be easily implemented and would definitely be beneficial to the Parkour server.
       
      Last edited: Jul 8, 2020
    2. Atom
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      Atom Legendary Member

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      YaH support
       
    3. NoodleToes
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      NoodleToes Experienced Member

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      Support. Although u can just do /heal every time u lose hearts are get hungry
       
    4. yehs
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      yehs Builder Builder

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      chucking down some constant regen should work a dream the way i see it


      support
       
    5. Grayman
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      Grayman Experienced Member

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      Thanks for the support. @NoodleToes We don't have access to /heal on parkour unfortunately
       
    6. Porky
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      Porky Senior Moderator Senior Moderator Competition Team

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      Why don’t we just add /heal with no cooldown?
       
    7. Grayman
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      Grayman Experienced Member

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      That would actually be great, but this suggestion would remove the hassle of having to type that if yk what i mean.
       
    8. mattenphew
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      mattenphew Head Moderator Head Moderator Media Team Leader Competition Team Premium

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      support
       
    9. BigBrainMoves
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      BigBrainMoves Experienced Member

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    10. Disc
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      Disc Experienced Member

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      Support, based off what Pork said. However, firstly add the **/heal** command to the game mode itself, as it currently doesn't have it.
       
    11. Grayman
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      Grayman Experienced Member

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      Thanks guys, and yes discomfit the /heal command would be greatly helpful, but this feature would allow us to not have to type it in at all
       

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