After weeks of hard work me and a couple friends are exited to announce that we have created new parkour levels. These levels can be viewed at ./plot home Grayman333. I give major credit to these players for helping me with this: ---------------------------------------------------------------------------------------------------------------------- Altq Vem33x (@Vem ) TheCommanderRS ThatBowHo Thank you so much guys <3 ---------------------------------------------------------------------------------------------------------------------- Here are some images I took of the plot NOTE: The levels get higher as they go up. with 25 being bottom left, and 36 being top right of the plot. Hope you enjoy the levels, give me any feedback on some things I can improve or help you with.
Aye, obvious support! I’ve tried out the levels multiple times, and I think that they’re really good! It’s not just 1 little sad triple bro every course, but rather a lengthy - not too hard, but hard parkour. Which I really believe is what the current parkour levels resemble! I haven’t looked all the levels through since last time, but we did speak about spicing it up and changing some of the jumps that occur a little bit too often. I think that should be changed a little, to make the parkour extra special.
Aye ty vem. The other one is just neo after neo after neo, too many neo's, not enough creative jumps, not too many jumps that are different. Although I do thank holenbecks for taking time into it and I honestly wouldn't mind if they were implemented, I just think these ones have more creativity.
fair enough, thanks. Could you give me some suggestions or ways to improve my levels?? I just feel like there are too many neos on those ones, and they're way too easy on some of them such as 25-28, also 34
No support but i support new levels, just not these Reasons stated above Levels are too long imo which can lead to boring gameplay and design, especially when theres no deco (not your fault im just saying in general for mv)
Yeah this is one of the things I just couldn't wrap my head around, trying to make it more creative, I've never been very good at that lol. Thank you for your feedback